![]() The underscore version will play when the Boss has not spawned yet and after they are killed whilst the regular version will play when the Boss is spawned. They also cannot be targeted by some attacks or items that would normally work on lesser Noobs, and Taunts are useless against them.īosses also come with their own unique soundtracks, each of them fitting the Boss' theme. ![]() Additionally, they take 70% less damage from melee attacks, apart from Machete throws, and are immune to the area-of-effect from explosives. ![]() They pose a large threat and are capable of killing multiple dummies single-handedly.Īll bosses have their health scaled with the number of players in the server at the time, and their damage is boosted if there are enough players in the server. On Wave 10 for Siege and Attrition, three random bosses will spawn in each subwave. Their presence is announced by Aerial Reconnaissance, who gives a small tip on how to fight them. Bosses appear every 3 Waves, on the second subwave.
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